COMMANDER · DECK
Angel Cat Food
Bracket 4 · Optimized@Wayboros · 2025-03-30
DECK $
$8,142.16
MYTHIC
26
RARE
54
UNCOMMON
13
COMMON
6
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
24 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
5 cardsInstant
23 cardsLand
28 cardsMONEY CARDS·91 CARDS·$6,510.46
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Planeswalker
1 cardCreature
24 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
4 cardsInstant
22 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 20 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 20 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
- Food Chain + Misthollow Griffin — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
17 banned cards
BANNED · 17
CEDH
Reads as cEDH
- 20 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 22 cards not in the pool
BANNED · 6
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land28
Nonbasic28
Island6
Forest4
Plains4
Swamp4
Creature25
Human8
Druid3
Elf3
Rogue3
Bird2
Halfling2
Phyrexian2
Shapeshifter2
Soldier2
Wizard2
Angel1
Archer1
Bard1
Beast1
Cat1
Citizen1
Cleric1
Elemental1
Faerie1
Griffin1
Illusion1
Incarnation1
Merfolk1
Monk1
Orc1
Ranger1
Rebel1
Shaman1
Spirit1
Outlaws3
Party6
Instant23
Trap1
Artifact14
Human1
Phyrexian1
Shapeshifter1
Soldier1
Enchantment6
Sorcery5
Planeswalker1
Teferi1
Legends9
Historic21
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
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