MetaMox
COMMANDER · DECK

Test

Bracket 4 · Optimized
@Fancy · 2026-09-01
Shorikai, Genesis Engine
DECK $
$9,313.67
MYTHIC
19
RARE
55
UNCOMMON
16
COMMON
9
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

14 cards

Enchantment

9 cards

Artifact

18 cards

Sorcery

5 cards

Instant

23 cards

Land

26 cards
MONEY CARDS·82 CARDS·$7,445.35
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Planeswalker

3 cards

Creature

14 cards

Enchantment

8 cards

Artifact

15 cards

Sorcery

3 cards

Instant

19 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 13 game changers — Bracket 3 allows 3
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • The One Ring + Displacer Kitten + Teferi, Time Raveler: locks the table
  • one extra-turn card — fine from Bracket 2 up
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 13 game changers — cEDH lists run 10 or more
CURVE
50211172123845546+
COLOR
W: 22 pipsU: 50 pipsC: 111 pips
TYPES
Land27
Nonbasic24
Basic3
Island4
Plains3
Instant24
Arcane1
Trap1
Artifact23
Vehicle2
Human1
Phyrexian1
Shapeshifter1
Soldier1
Creature14
Human3
Bird2
Elemental2
Incarnation2
Soldier2
Wizard2
Advisor1
Bard1
Beast1
Cat1
Dwarf1
Eldrazi1
Faerie1
Horror1
Kraken1
Otter1
Phyrexian1
Ranger1
Rogue1
Shapeshifter1
Spirit1
Outlaws1
Party3
Enchantment9
Aura1
Sorcery5
Planeswalker3
Tezzeret2
Teferi1
Legends12
Historic32
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Group
Color
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