COMMANDER · DECK
@Fancy · 2026-09-01
DECK $
$9,313.67
MYTHIC
19
RARE
55
UNCOMMON
16
COMMON
9
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
14 cardsEnchantment
9 cardsArtifact
18 cardsSorcery
5 cardsInstant
23 cardsLand
26 cardsMONEY CARDS·82 CARDS·$7,445.35
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Planeswalker
3 cardsCreature
14 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
3 cardsInstant
19 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
12 banned cards, commander banned as a commander
BANNED · 12
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 25 cards not in the pool
BANNED · 6
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land27
Nonbasic24
Basic3
Island4
Plains3
Instant24
Arcane1
Trap1
Artifact23
Vehicle2
Human1
Phyrexian1
Shapeshifter1
Soldier1
Creature14
Human3
Bird2
Elemental2
Incarnation2
Soldier2
Wizard2
Advisor1
Bard1
Beast1
Cat1
Dwarf1
Eldrazi1
Faerie1
Horror1
Kraken1
Otter1
Phyrexian1
Ranger1
Rogue1
Shapeshifter1
Spirit1
Outlaws1
Party3
Enchantment9
Aura1
Sorcery5
Planeswalker3
Tezzeret2
Teferi1
Legends12
Historic32
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
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