MetaMox
COMMANDER · DECK

Blue Farm - 2nd-4th

Bracket 4 · Optimized
@Nerdz Cafe · 2025-04-01
DECK $
$9,817.58
MYTHIC
19
RARE
58
UNCOMMON
15
COMMON
7
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

14 cards

Enchantment

4 cards

Artifact

11 cards

Sorcery

9 cards

Instant

32 cards
NAMECOSTPRICE

Land

27 cards
MONEY CARDS·92 CARDS·$7,851.75
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Planeswalker

1 card

Creature

15 cards

Enchantment

4 cards

Artifact

9 cards

Sorcery

8 cards

Instant

31 cards
NAMECOSTPRICE

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 23 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • one extra-turn card — fine from Bracket 2 up
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 23 game changers — cEDH lists run 10 or more
CURVE
60281182153242506+
COLOR
W: 12 pipsU: 26 pipsB: 15 pipsR: 17 pipsC: 57 pips
TYPES
Instant32
Land27
Nonbasic27
Island5
Plains4
Swamp4
Mountain3
Creature16
Human8
Cleric2
Soldier2
Wizard2
Ape1
Archer1
Artificer1
Bard1
Bird1
Halfling1
Horror1
Merfolk1
Monk1
Monkey1
Orc1
Otter1
Pirate1
Ranger1
Rogue1
Shaman1
Spirit1
Warrior1
Zombie1
Outlaws2
Party6
Artifact12
Human1
Soldier1
Sorcery9
Enchantment4
Planeswalker1
Teferi1
Legends9
Historic19
LAND PROBABILITY
27 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.7%
TURN 560.3%
TURN 681.5%
TURN 792.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Group
Color
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