COMMANDER · DECK
The Ultimate Guide To Alphaism
2016-08-28
ONLY 99 CARDSNO COMMANDER
DECK $
$58.59
MYTHIC
1
RARE
7
UNCOMMON
23
COMMON
69
MAIN99 CARDS
Creature
34 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
11 cardsInstant
10 cardsLand
8 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·4 CARDS·$35.75
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Creature
2 cardsEnchantment
1 cardsArtifact
1 cardsCURVE
COLOR
TYPES
Land35
Nonbasic6
Basic29
Mountain15
Forest14
Creature34
Human10
Werewolf8
Horror7
Eldrazi5
Wolf4
Shaman3
Spider3
Vampire3
Warrior3
Druid2
Soldier2
Beast1
Dog1
Dragon1
Dryad1
Elemental1
Elf1
Elk1
Goblin1
Knight1
Satyr1
Scout1
Snake1
Wizard1
Party4
Sorcery11
Instant10
Enchantment5
Aura1
Artifact4
Equipment3
Book1
Legends1
Historic4
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE