COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
18 cardsCreature
13 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
7 cardsInstant
12 cardsLand
22 cardsMONEY CARDS·53 CARDS·$645.30
Sign in to save your threshold.
Planeswalker
8 cardsCreature
8 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
2 cardsInstant
10 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Solemnity + Phyrexian Unlife: locks the table
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 2
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 24 cards not in the pool
BANNED · 4
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land35
Nonbasic21
Basic14
Plains15
Planeswalker19
Gideon6
Elspeth4
Karn3
Ajani2
Ugin2
Basri1
Human1
Soldier1
Teyo1
Creature14
Human10
Cleric4
Soldier2
Angel1
Construct1
Gideon1
God1
Insect1
Knight1
Ranger1
Scout1
Warrior1
Wizard1
Party6
Instant12
Artifact8
Construct1
Enchantment8
God1
Saga1
Sorcery7
Legends28
Historic36
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Draw the gameInfinite LTBInfinite ETBInfinite death triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
Comments · 0
No comments yet.