COMMANDER · DECK
@S3rg3 · 2024-12-12
DECK $
$9,515.85
MYTHIC
21
RARE
59
UNCOMMON
15
COMMON
4
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
25 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
6 cardsInstant
23 cardsLand
27 cardsMONEY CARDS·92 CARDS·$7,609.37
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Creature
26 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
4 cardsInstant
22 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 22 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Devoted Druid + Swift Reconfiguration: early arguably two-card combo, for four mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 22 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Devoted Druid + Swift Reconfiguration — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Hazel's Brewmaster + Devoted Druid — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
14 banned cards
BANNED · 14
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 22 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
8 banned cards, 22 cards not in the pool
BANNED · 8
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Creature27
Human9
Druid6
Elf6
Wizard4
Cleric3
Halfling3
Bird2
Merfolk2
Rogue2
Shaman2
Soldier2
Spirit2
Archer1
Bard1
Cat1
Citizen1
Faerie1
Orc1
Ranger1
Squirrel1
Warlock1
Warrior1
Outlaws3
Party10
Land27
Nonbasic27
Forest4
Island4
Plains3
Swamp3
Instant23
Trap1
Artifact12
Human1
Soldier1
Enchantment6
Aura1
Sorcery6
Legends11
Historic21
LAND PROBABILITY
27 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.7%
TURN 560.3%
TURN 681.5%
TURN 792.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite green mana
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