MetaMox
COMMANDER · DECK

TnT

Bracket 4 · Optimized
@The_Law_OW · 2025-05-02
DECK $
$8,800.40
MYTHIC
23
RARE
59
UNCOMMON
11
COMMON
6
COMMAND2 CARDS
MAIN98 CARDS

Creature

23 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

7 cards

Instant

25 cards

Land

28 cards
MONEY CARDS·90 CARDS·$7,036.87
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Creature

23 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

6 cards

Instant

24 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 21 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Devoted Druid + Swift Reconfiguration: early arguably two-card combo, for four mana or less, pieces included
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 21 game changers — cEDH lists run 10 or more
CURVE
60231212123642506+
COLOR
W: 15 pipsU: 26 pipsB: 14.5 pipsG: 22.5 pipsC: 57 pips
TYPES
Land28
Nonbasic24
Basic4
Island6
Forest5
Swamp4
Plains3
Creature25
Human11
Wizard6
Elf4
Druid3
Soldier3
Bard2
Bird2
Cleric2
Merfolk2
Rogue2
Spirit2
Archer1
Drake1
Halfling1
Orc1
Otter1
Ranger1
Shaman1
Squirrel1
Warlock1
Outlaws3
Party10
Instant25
Trap1
Artifact10
Human1
Soldier1
Sorcery7
Enchantment6
Aura1
Legends8
Historic15
LAND PROBABILITY
28 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.0%
TURN 558.0%
TURN 679.6%
TURN 791.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Group
Color
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