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COMMANDER · DECK

Jared Monarch Matters EDH

Bracket 3 · Upgraded
@Sympaticos · 2025-03-31
DECK $
$1,997.96
MYTHIC
12
RARE
54
UNCOMMON
18
COMMON
16
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

20 cards

Enchantment

11 cards

Artifact

8 cards

Sorcery

15 cards

Instant

12 cards

Land

28 cards
NAMECOSTPRICE
MONEY CARDS·66 CARDS·$1,587.76
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Creature

12 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

9 cards

Instant

10 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Stuffy Doll + Pariah's Shield: early arguably two-card combo, with no mana to spend
  • Wayta, Trainer Prodigy + Boros Reckoner: early arguably two-card combo, with no mana to spend
  • Stuffy Doll + Pariah: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
006114216311465116+
COLOR
W: 31.5 pipsR: 29.5 pipsG: 25 pipsC: 148 pips
TYPES
Land35
Nonbasic27
Basic8
Plains9
Forest8
Mountain8
Djinn1
Druid1
Elf1
Monk1
Creature21
Human5
Cleric3
Soldier3
Kor2
Minotaur2
Warrior2
Advisor1
Archon1
Construct1
Dinosaur1
Djinn1
Druid1
Elemental1
Elf1
Elk1
Giant1
Goblin1
Horror1
Incarnation1
Lizard1
Monk1
Nomad1
Phyrexian1
Shaman1
Spirit1
Wizard1
Party6
Sorcery17
Arcane1
Instant15
Enchantment11
Aura4
Artifact9
Equipment6
Construct1
Legends7
Historic13
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
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