MetaMox
COMMANDER · DECK
@Velier
NO COMMANDER
DECK $
$151.59
MYTHIC
3
RARE
35
UNCOMMON
29
COMMON
33
POTENTIAL COMMANDERS2 OPTIONS
MAIN100 CARDS

Creature

18 cards

Enchantment

13 cards

Artifact

7 cards

Sorcery

9 cards

Instant

15 cards

Land

26 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • The Mindskinner + Syr Konrad, the Grim: early arguably two-card combo, with no mana to spend
  • Maddening Cacophony + Fraying Sanity: two-card combo, for six mana or less
  • Traumatize + Fraying Sanity: arguably two-card combo, for six mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
0071192213744546+
COLOR
U: 36 pipsB: 25 pipsG: 27 pipsC: 92 pips
TYPES
Land38
Nonbasic23
Basic15
Island7
Swamp7
Forest5
Creature18
Mutant8
Human3
Insect3
Wizard3
Crab2
Merfolk2
Rogue2
Zombie2
Avatar1
Bat1
Bird1
Elemental1
Horror1
Knight1
Nightmare1
Ouphe1
Phyrexian1
Treefolk1
Outlaws2
Party5
Enchantment15
Saga2
Aura1
Curse1
Nightmare1
Instant15
Sorcery9
Artifact7
Equipment1
Vehicle1
Legends7
Historic16
LAND PROBABILITY
38 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.5%
TURN 537.4%
TURN 659.5%
TURN 776.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Group
Color
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