COMMANDER · DECK
don't look at the sorceries section. normal landfall
Bracket 4 · Optimized@seamus.mcclure · 2026-10-08
DECK $
$1,215.33
MYTHIC
12
RARE
52
UNCOMMON
18
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
23 cardsInstant
14 cardsLand
38 cardsMONEY CARDS·63 CARDS·$960.85
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Creature
14 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
13 cardsInstant
9 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- 3 mass land denial cards — only Bracket 4 allows it
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove: locks the table
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 3
EXTRA TURNS · 0
None
COMBOS · 10
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land40
Nonbasic32
Basic8
Forest8
Desert6
Mountain5
Plains5
Sorcery23
Arcane1
Lesson1
Creature19
Human5
Snake3
Cleric2
Elemental2
Elf2
Insect2
Scout2
Bard1
Bear1
Detective1
Dryad1
Eldrazi1
Fungus1
God1
Kavu1
Monk1
Nymph1
Pilot1
Plant1
Ranger1
Shaman1
Soldier1
Party2
Instant14
Artifact5
Human1
Soldier1
Enchantment3
Dryad1
God1
Nymph1
Legends8
Historic12
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
+ 82 CARDS NOT IN PRECON
+ Aftermath Analyst+ Ancient Tomb+ Arid Mesa+ Armageddon+ Azusa, Lost but Seeking+ Blasphemous Act+ Boros Charm+ Bountiful Promenade+ Canopy Vista+ Cascading Cataracts+ Chord of Calling+ Cinder Glade+ Clifftop Retreat+ Conduit of Worlds+ Crop Rotation+ Crucible of Worlds+ Cultivate+ Darksteel Citadel+ Dawn's Truce+ Day of Judgment+ Dryad of the Ilysian Grove+ Entish Restoration+ Erode+ Esper Sentinel+ Exploration+ Farseek+ Field of the Dead+ Finale of Devastation+ Gamble+ Get Lost+ Glacial Chasm+ Grand Abolisher+ Green Sun's Zenith+ Heroic Intervention+ Horizon Canopy+ Hushwood Verge+ Icetill Explorer+ Into the North+ Jeska's Will+ Kodama's Reach+ Lightning Bolt+ Lotus Cobra+ Lumra, Bellow of the Woods+ Nature's Lore+ Nature's Rhythm+ Prismatic Vista+ Purphoros, God of the Forge+ Rampant Growth+ Ravages of War+ Roiling Regrowth+ Rootbound Crag+ Ruination+ Sabotender+ Sacred Foundry+ Sakura-Tribe Elder+ Scapeshift+ Shared Roots+ Snow-Covered Forest+ Snow-Covered Mountain+ Snow-Covered Plains+ Sowing Mycospawn+ Spectator Seating+ Spire Garden+ Splendid Reclamation+ Stomping Ground+ Sunbaked Canyon+ Sunbillow Verge+ Sunpetal Grove+ Swords to Plowshares+ Tannuk, Memorial Ensign+ Teferi's Protection+ Temple Garden+ The One Ring+ Thornspire Verge+ Three Visits+ Tireless Provisioner+ Voice of Victory+ Windswept Heath+ Wooded Foothills+ Worldsoul's Rage+ Wrath of God+ Yavimaya, Cradle of Growth
- 70 PRECON CARDS NOT IN DECK
- Abraded Bluffs- Ancient Greenwarden- Angel of Indemnity- Angel of the Ruins- Arcane Signet- Avenger of Zendikar- Bitter Reunion- Bovine Intervention- Bristling Backwoods- Cactus Preserve- Cataclysmic Prospecting- Chromatic Lantern- Command Tower- Crawling Sensation- Creosote Heath- Decimate- Descend upon the Sinful- Desert of the Fervent- Desert of the Indomitable- Desert of the True- Dune Chanter- Eccentric Farmer- Electric Revelation- Elvish Rejuvenator- Embrace the Unknown- Escape to the Wilds- Evolving Wilds- Explore- Genesis Hydra- Hazezon, Shaper of Sand- Heaven // Earth- Jungle Shrine- Kirri, Talented Sprout- Krosan Verge- Magmatic Insight- Map the Frontier- Marshal's Anthem- Mirage Mesa- Nantuko Cultivator- Nesting Dragon- Omnath, Locus of Rage- Oracle of Mul Daya- Painted Bluffs- Perennial Behemoth- Perpetual Timepiece- Requisition Raid- Return of the Wildspeaker- Rumbleweed- Sand Scout- Satyr Wayfinder- Scaretiller- Scattered Groves- Sevinne's Reclamation- Sheltered Thicket- Skullwinder- Sol Ring- Springbloom Druid- Sun Titan- Sunscorched Divide- Swiftfoot Boots- Terramorphic Expanse- The Mending of Dominaria- Thrilling Discovery- Turntimber Sower- Unholy Heat- Valorous Stance- Vengeful Regrowth- Winding Way- World Shaper- Wreck and Rebuild