MetaMox
COMMANDER · DECK

Muldrotha lands

Bracket 4 · Optimized
2020-05-18
Muldrotha, the Gravetide
DECK $
$3,021.65
MYTHIC
24
RARE
38
UNCOMMON
18
COMMON
28
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

13 cards

Instant

5 cards

Land

31 cards
MAYBE8 CARDS

Creature

1 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

3 cards

Instant

1 cards
NAMECOSTPRICE
MONEY CARDS·80 CARDS·$2,409.58
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Planeswalker

2 cards

Creature

17 cards

Enchantment

10 cards

Artifact

10 cards

Sorcery

9 cards

Instant

6 cards

Land

26 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Magosi, the Waterveil + Rings of Brighthearth + Deserted Temple: infinite extra turns
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • and 14 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 17
CURVE
20131122153648536+
COLOR
U: 9 pipsB: 15 pipsG: 42 pipsC: 99 pips
TYPES
Land40
Nonbasic29
Basic11
Forest10
Island5
Swamp5
Dryad1
Creature23
Elemental5
Snake4
Human3
Shaman3
Dryad2
Frog2
Avatar1
Cleric1
Crab1
Demon1
Druid1
Elf1
Forest1
Horror1
Insect1
Merfolk1
Monk1
Nightmare1
Nymph1
Serpent1
Wizard1
Zombie1
Party2
Sorcery13
Arcane1
Enchantment11
Aura2
Dryad1
Nymph1
Artifact8
Instant5
Planeswalker2
Jace1
Nissa1
Legends11
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite mana lands you control can produceInfinite black manaInfinite untap of lands you control
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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