COMMANDER · DECK
Tester
Bracket 4 · Optimized@SoKorean85 · 2025-04-29
110 CARDS (LIMIT 100)
DECK $
$12,859.20
MYTHIC
24
RARE
64
UNCOMMON
13
COMMON
8
COMMAND1 CARD
Creature
1 cardsMAIN109 CARDS
Creature
20 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
11 cardsInstant
32 cardsLand
29 cardsMONEY CARDS·102 CARDS·$10,283.99
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Creature
20 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
9 cardsInstant
31 cardsLand
27 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 25 game changers — Bracket 3 allows 3
- 3 extra-turn cards — chaining turns is Bracket 4
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: early two-card combo, with no mana to spend
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 25 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 4
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 4, early two-card combo, with no mana to spend
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Najeela, the Blade-Blossom + Professional Face-Breaker — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Instant32
Trap1
Land29
Nonbasic29
Forest4
Island4
Mountain4
Plains4
Swamp4
Creature21
Human9
Bird3
Warrior3
Bard2
Cleric2
Elf2
Halfling2
Rogue2
Shaman2
Soldier2
Spirit2
Wizard2
Ape1
Citizen1
Druid1
Goblin1
Merfolk1
Monkey1
Pirate1
Plant1
Ranger1
Wall1
Outlaws3
Party8
Artifact12
Human1
Soldier1
Sorcery11
Enchantment6
Legends9
Historic19
LAND PROBABILITY
29 LANDS · 109 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.2%
TURN 562.2%
TURN 682.9%
TURN 793.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite artifact ETBNear-infinite artifact LTBNear-infinite artifact sacrifice triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phases
ADDITIONAL REQUIREMENTS
Card That Copies a Creature
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count