MetaMox
COMMANDER · DECK

Gotta Go Fast!

Bracket 4 · Optimized
@Wayboros · 2025-04-12
DECK $
$15,316.57
MYTHIC
21
RARE
54
UNCOMMON
16
COMMON
9
COMMAND2 CARDS
MAIN98 CARDS

Creature

5 cards

Enchantment

5 cards

Artifact

17 cards

Sorcery

20 cards

Instant

27 cards

Land

24 cards
MONEY CARDS·92 CARDS·$12,250.26
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Creature

7 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

19 cards

Instant

26 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 19 game changers — Bracket 3 allows 3
  • 3 extra-turn cards — chaining turns is Bracket 4
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
CURVE
80211212183442506+
COLOR
U: 25 pipsB: 27 pipsR: 21 pipsC: 67 pips
TYPES
Instant27
Trap1
Land24
Nonbasic24
Island5
Swamp5
Mountain4
Sorcery20
Artifact19
Equipment1
God1
Human1
Creature7
Wizard2
Ape1
God1
Human1
Kobold1
Merfolk1
Monkey1
Otter1
Pirate1
Spirit1
Warrior1
Outlaws1
Party3
Enchantment5
Legends10
Historic25
LAND PROBABILITY
24 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.3%
TURN 567.4%
TURN 686.7%
TURN 795.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Group
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