COMMANDER · DECK
Titans of Surtland
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
8 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·48 CARDS·$983.82
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Creature
15 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
2 cardsInstant
5 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic27
Basic10
Mountain7
Island3
Adventure1
Merfolk1
Town1
Wizard1
Creature26
Wizard13
Human8
Giant6
Merfolk3
Dragon2
Elemental2
God2
Warrior2
Avatar1
Devil1
Dog1
Dwarf1
Equipment1
Golem1
Horror1
Knight1
Noble1
Phyrexian1
Saga1
Party15
Artifact18
Equipment7
God1
Golem1
Vehicle1
Instant12
Adventure2
Town1
Sorcery9
Enchantment6
Adventure1
Class1
Dog1
Saga1
Legends14
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite damage to creatures
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
Comments · 0
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