COMMANDER · DECK
politics
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
24 cardsInstant
8 cardsLand
36 cardsMONEY CARDS·36 CARDS·$171.91
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Creature
5 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
11 cardsInstant
4 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic36
Gate20
Sorcery24
Creature15
Human7
Noble4
Advisor3
Elf3
Druid2
Rogue2
Angel1
Construct1
Rhino1
Scout1
Sheep1
Sphinx1
Outlaws2
Party2
Artifact13
Construct1
Instant8
Enchantment5
Saga2
Legends8
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
64 cards not in the pool
NOT IN THE POOL · 64
Comments · 0
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