MetaMox
COMMANDER · DECK
@Soobastian · 2026-08-15
DECK $
$9,358.97
MYTHIC
25
RARE
78
UNCOMMON
12
COMMON
8
COMMAND1 CARD
MAIN99 CARDS

Creature

14 cards

Enchantment

4 cards

Artifact

15 cards

Sorcery

12 cards

Instant

28 cards

Land

26 cards
MONEY CARDS·109 CARDS·$7,485.11
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Creature

24 cards

Enchantment

2 cards

Artifact

14 cards

Sorcery

13 cards

Instant

29 cards

Land

27 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
70231202143543516+
COLOR
U: 34 pipsB: 23 pipsR: 15 pipsC: 72 pips
TYPES
Instant28
Trap1
Land26
Nonbasic26
Island4
Mountain4
Swamp4
Artifact16
God1
Creature15
Human5
Wizard5
Rogue2
Ape1
Archer1
Avatar1
Bard1
Bird1
Dauthi1
Goblin1
God1
Merfolk1
Monkey1
Orc1
Pirate1
Rebel1
Shaman1
Shapeshifter1
Sorcerer1
Spirit1
Outlaws3
Party7
Sorcery12
Enchantment4
Legends8
Historic21
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMBOS11 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 21 game changers — cEDH lists run 10 or more
Group
Color
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