COMMANDER · DECK
Tatyova combo
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
14 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
6 cardsInstant
24 cardsLand
34 cardsMAYBE23 CARDS
Planeswalker
1 cardCreature
5 cardsArtifact
3 cardsSorcery
7 cardsInstant
5 cardsLand
2 cardsMONEY CARDS·80 CARDS·$1,930.14
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Planeswalker
2 cardsCreature
14 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
8 cardsInstant
19 cardsLand
24 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic30
Basic10
Island10
Forest5
Desert1
Instant24
Creature15
Elf4
Scout4
Human3
Snake3
Druid2
Merfolk2
Shaman2
Wizard2
Cleric1
Dinosaur1
Dryad1
Lizard1
Monk1
Nymph1
Warrior1
Party4
Enchantment8
Dryad1
Nymph1
Artifact7
Sorcery7
Planeswalker1
Oko1
Legends8
Historic15
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
No bracket · Banned
2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS25 COMBOS
Bracket 4
infinite extra turns
- Near-infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Skip your draw steps
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Skip your draw steps
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
14 banned cards
BANNED · 14
CEDH
Not legal
- 13 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 2
BRAWL (HISTORIC)
Not legal
8 banned cards, 25 cards not in the pool
BANNED · 8
NOT IN THE POOL · 25
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