COMMANDER · DECK
Marath cEDH combo?
No bracket · Banned2020-04-09
109 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$2,694.13
MYTHIC
9
RARE
62
UNCOMMON
18
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN108 CARDS
Creature
35 cardsEnchantment
15 cardsArtifact
7 cardsSorcery
7 cardsInstant
20 cardsLand
24 cardsMONEY CARDS·86 CARDS·$2,148.26
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Creature
25 cardsEnchantment
14 cardsArtifact
7 cardsSorcery
6 cardsInstant
19 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Marath, Will of the Wild + Doubling Season + Earthcraft — Bracket 4, early two-card combo, with no mana to spend
- Marath, Will of the Wild + Mana Echoes + Unbound Flourishing — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Mana Echoes + Hardened Scales — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Cryptic Trilobite + Hardened Scales — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Mana Echoes + Ivy Lane Denizen — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Mana Echoes + Pir, Imaginative Rascal — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Mana Echoes + Doubling Season — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Pir, Imaginative Rascal + Cryptic Trilobite — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Cryptic Trilobite + Doubling Season — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature36
Human12
Elf11
Druid8
Soldier5
Shaman4
Bird2
Cleric2
Elemental2
Spirit2
Advisor1
Angel1
Beast1
Cat1
Construct1
Dinosaur1
Dryad1
Fox1
Monk1
Nymph1
Ouphe1
Ranger1
Trilobite1
Warrior1
Wizard1
Party4
Land24
Nonbasic21
Basic3
Forest5
Mountain4
Plains4
Instant20
Enchantment18
Aura3
Dryad1
Human1
Nymph1
Spirit1
Artifact8
Equipment2
Construct1
Sorcery7
Legends7
Historic15
LAND PROBABILITY
24 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 438.7%
TURN 572.3%
TURN 689.8%
TURN 796.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite creature LTBInfinite creature ETBInfinite colorless mana
ADDITIONAL REQUIREMENTS
Green Persist Creature
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite damageInfinite ETBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite damageInfinite ETBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite damageInfinite ETBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite tapped creature tokens
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite damageInfinite ETBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control