MetaMox
COMMANDER · DECK

T&T

Bracket 4 · Optimized
@The_Law_OW · 2025-03-21
DECK $
$9,736.85
MYTHIC
21
RARE
60
UNCOMMON
15
COMMON
3
COMMAND2 CARDS
MAIN98 CARDS

Creature

24 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

8 cards

Instant

23 cards

Land

28 cards
MONEY CARDS·93 CARDS·$7,786.18
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Creature

26 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

6 cards

Instant

21 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 21 game changers — Bracket 3 allows 3
  • Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
CURVE
50221182163742506+
COLOR
W: 13 pipsU: 27 pipsB: 15.5 pipsG: 25.5 pipsC: 63 pips
TYPES
Land28
Nonbasic28
Island6
Forest4
Plains4
Swamp4
Creature26
Human8
Wizard4
Druid3
Elf3
Rogue3
Bird2
Cleric2
Halfling2
Merfolk2
Shaman2
Soldier2
Spirit2
Archer1
Bard1
Cat1
Citizen1
Drake1
Eldrazi1
Faerie1
Frog1
Fungus1
Orc1
Otter1
Ranger1
Squirrel1
Warlock1
Warrior1
Outlaws4
Party10
Instant23
Trap1
Artifact10
Human1
Soldier1
Sorcery8
Enchantment6
Aura1
Legends11
Historic19
LAND PROBABILITY
28 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.0%
TURN 558.0%
TURN 679.6%
TURN 791.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Group
Color
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