MetaMox
COMMANDER · DECK
@kollege · 2026-07-01
Glarb, Calamity's Augur
DECK $
$2,142.08
MYTHIC
21
RARE
55
UNCOMMON
11
COMMON
13
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

6 cards

Instant

18 cards

Land

30 cards
MONEY CARDS·88 CARDS·$1,710.17
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Creature

21 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

6 cards

Instant

18 cards

Land

26 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
30141162123944586+
COLOR
U: 29 pipsB: 22.5 pipsG: 32.5 pipsC: 106 pips
TYPES
Land33
Nonbasic27
Basic6
Forest7
Island7
Swamp7
Creature24
Elemental3
Elf3
Human3
Insect3
Bird2
Frog2
Monk2
Scout2
Spirit2
Wizard2
Archer1
Avatar1
Citizen1
Elder1
Eye1
Giant1
Halfling1
Horror1
Hydra1
Noble1
Orc1
Otter1
Rogue1
Shaman1
Shapeshifter1
Snake1
Treefolk1
Villain1
Outlaws1
Party3
Instant18
Trap1
Artifact12
Infinity1
Stone1
Vehicle1
Enchantment8
Aura1
Insect1
Monk1
Room1
Sorcery6
Legends16
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMBOS13 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Group
Color
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