COMMANDER · DECK
flub
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
7 cardsArtifact
24 cardsSorcery
9 cardsInstant
13 cardsLand
22 cardsMONEY CARDS·73 CARDS·$2,217.34
Sign in to save your threshold.
Creature
19 cardsEnchantment
7 cardsArtifact
17 cardsSorcery
7 cardsInstant
7 cardsLand
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact30
Construct3
Equipment2
God1
Phyrexian1
Thopter1
Wall1
Creature25
Wizard4
Construct3
Human3
Druid2
Elf2
Wall2
Bird1
Citizen1
Dryad1
Frog1
Goblin1
God1
Halfling1
Kobold1
Merfolk1
Monk1
Monkey1
Nymph1
Orc1
Otter1
Phyrexian1
Pirate1
Plant1
Rogue1
Scout1
Shaman1
Snake1
Spirit1
Thopter1
Warrior1
Outlaws2
Party6
Land22
Nonbasic19
Basic3
Forest3
Island3
Mountain3
Instant13
Sorcery9
Enchantment8
Dryad1
Nymph1
Legends13
Historic40
LAND PROBABILITY
22 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 439.0%
TURN 572.6%
TURN 690.0%
TURN 796.9%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS10 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colored mana that can only be spent to cast creature spells
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
ALSO NEEDS
Artifact Castable for that survives
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
12 banned cards
BANNED · 12
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
Comments · 0
No comments yet.