COMMANDER · DECK
cEDH - Niv-Mizzet in a Trenchcoat
Bracket 4 · Optimized@Hathis64
NO COMMANDER
DECK $
$11,124.44
MYTHIC
18
RARE
55
UNCOMMON
24
COMMON
19
POTENTIAL COMMANDERS3 OPTIONS
Creature
4 cardsMAIN100 CARDS
Creature
22 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
8 cardsInstant
23 cardsLand
25 cardsMAYBE16 CARDS
Planeswalker
1 cardCreature
4 cardsArtifact
1 cardSorcery
3 cardsInstant
4 cardsLand
3 cardsMONEY CARDS·94 CARDS·$8,893.01
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Planeswalker
1 cardCreature
19 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
9 cardsInstant
26 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Molten Duplication: arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye: arguably two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 12 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 27 cards not in the pool
BANNED · 5
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land29
Nonbasic24
Basic5
Island5
Mountain4
Saga1
Urza's1
Weird1
Instant24
Shapeshifter1
Trap1
Creature22
Human7
Pirate6
Spirit3
Wizard3
Siren2
Advisor1
Ape1
Artificer1
Assassin1
Bard1
Berserker1
Bird1
Dragon1
Dwarf1
Elemental1
Faerie1
Golem1
Horror1
Lizard1
Minotaur1
Monkey1
Phyrexian1
Rogue1
Scout1
Warrior1
Weird1
Outlaws8
Party5
Artifact14
Golem1
Horror1
Phyrexian1
Sorcery9
Enchantment8
Aura2
Saga1
Urza's1
Legends10
Historic22
LAND PROBABILITY
28 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.9%
TURN 559.2%
TURN 680.6%
TURN 791.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite colored manaInfinite damageInfinite Treasure tokens
Near-infinite damageNear-infinite tapped Treasure tokens
Near-infinite damageNear-infinite tapped Treasure tokens
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite card drawNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Near-infinite damageInfinite card drawInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
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