COMMANDER Β· DECK
Muldrotha - Gomoljnica ππΏππΏππΏ
@Dreyan Β· 2026-05-03
ILLEGAL: 1 CARD
DECK $
$5,809.95
MYTHIC
59
RARE
174
UNCOMMON
77
COMMON
53
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
25 cardsEnchantment
15 cardsArtifact
10 cardsSorcery
4 cardsInstant
4 cardsLand
37 cardsMAYBE263 CARDS
Planeswalker
7 cardsCreature
95 cardsEnchantment
34 cardsArtifact
18 cardsSorcery
34 cardsInstant
40 cardsLand
31 cardsMONEY CARDSΒ·246 CARDSΒ·$4,617.69
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Planeswalker
7 cardsCreature
81 cardsEnchantment
33 cardsArtifact
18 cardsSorcery
24 cardsInstant
28 cardsLand
55 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic31
Basic8
Forest10
Swamp10
Island9
Creature26
Human4
Dragon3
Elf3
Shaman3
Bird2
Druid2
Phyrexian2
Spirit2
Warrior2
Wizard2
Zombie2
Advisor1
Archer1
Avatar1
Crab1
Detective1
Dryad1
Elemental1
Faerie1
Frog1
Fungus1
Insect1
Noble1
Nymph1
Orc1
Praetor1
Scout1
Shapeshifter1
Snake1
Turtle1
Villain1
Party4
Enchantment16
Aura3
Dryad1
Nymph1
Artifact12
Bird1
Phyrexian1
Shapeshifter1
Vehicle1
Instant6
Sorcery5
Planeswalker2
Jace1
Oko1
Legends13
Historic25
LAND PROBABILITY
39 LANDS Β· 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 Β· Optimized
GAME CHANGERS Β· 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL Β· 0
None
EXTRA TURNS Β· 0
None
COMBOS74 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 4
infinite extra turns
- Near-infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Near-infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite green mana
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
locks the table
- Your opponents mill cards instead of drawing them
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesnβt raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite Treasure tokens
- Infinite landfall triggers
- Infinite Food tokens
Bracket 1
doesnβt raise the bracket
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mill
- Infinite sacrifice triggers
- Infinite self-mill
Bracket 1
doesnβt raise the bracket
- Exile your library
- Win the game
Bracket 1
doesnβt raise the bracket
- Infinite LTB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite mana lands you control can produce
- Infinite landfall triggers
Bracket 1
doesnβt raise the bracket
- Infinite death triggers
- Infinite lifeloss
- Infinite mill
- Infinite sacrifice triggers
- Infinite self-mill
- Infinite ETB
- Infinite LTB
Bracket 1
doesnβt raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesnβt raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesnβt raise the bracket
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite landfall triggers
Bracket 1
doesnβt raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesnβt raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesnβt raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesnβt raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesnβt raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesnβt raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Bracket 1
doesnβt raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesnβt raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesnβt raise the bracket
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite landfall triggers
Bracket 1
doesnβt raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Bracket 1
doesnβt raise the bracket
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL Β· 1
DUEL COMMANDER
Not legal
5 banned cards, 1 card not in the pool
BANNED Β· 5
NOT IN THE POOL Β· 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL Β· 1
BRAWL (HISTORIC)
Not legal
3 banned cards, 22 cards not in the pool
BANNED Β· 3
NOT IN THE POOL Β· 22
Comments Β· 0
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