MetaMox
COMMANDER · DECK
@op4ce · 2025-06-27
DECK $
$2,021.56
MYTHIC
18
RARE
76
UNCOMMON
14
COMMON
8
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

11 cards

Instant

12 cards

Land

35 cards
NAMECOSTPRICE
MONEY CARDS·100 CARDS·$1,613.53
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Creature

23 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

11 cards

Instant

13 cards

Land

35 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10181192133542536+
COLOR
W: 23 pipsB: 18 pipsG: 35 pipsC: 68 pips
TYPES
Land38
Nonbasic32
Basic6
Forest5
Plains5
Swamp5
Cave1
Urza's1
Creature24
Human9
Elf3
Cleric2
Druid2
Halfling2
Shaman2
Soldier2
Wizard2
Archon1
Beast1
Bird1
Cat1
Citizen1
Dragon1
Frog1
Horror1
Knight1
Monk1
Nightmare1
Peasant1
Phyrexian1
Praetor1
Rogue1
Scout1
Snake1
Vampire1
Zombie1
Outlaws1
Party5
Instant13
Sorcery12
Artifact8
Human1
Soldier1
Enchantment8
Legends11
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMBOS6 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite scry 1
Group
Color
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