MetaMox
COMMANDER · DECK
@welinator · 2025-11-27
DECK $
$830.03
MYTHIC
22
RARE
77
UNCOMMON
26
COMMON
32
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

5 cards

Sorcery

12 cards

Instant

5 cards

Land

31 cards
MONEY CARDS·79 CARDS·$642.07
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Creature

33 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

7 cards

Sorcery

7 cards

Instant

5 cards

Land

19 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
108192193948556+
COLOR
B: 15 pipsR: 15 pipsG: 51 pipsC: 119 pips
TYPES
Land40
Nonbasic28
Basic12
Forest14
Mountain10
Swamp9
Creature31
Insect8
Elf4
Scout3
Beast2
Human2
Noble2
Shaman2
Snake2
Warrior2
Assassin1
Bear1
Cleric1
Demon1
Detective1
Devil1
Dragon1
Druid1
Elemental1
Frog1
Giant1
Horror1
Kavu1
Leviathan1
Lizard1
Merfolk1
Monk1
Nightmare1
Orc1
Pilot1
Plant1
Saga1
Villain1
Wizard1
Outlaws1
Party4
Sorcery12
Enchantment8
Giant1
Insect1
Monk1
Room1
Saga1
Artifact6
Spacecraft2
Instant5
Legends11
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS45 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite death triggers
  • Infinite self-mill
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite landfall triggers
  • Infinite mana lands you control can produce
  • Infinite colored mana
  • Put all lands from your library and graveyard onto the battlefield tapped
  • Infinite Treasure tokens
  • Infinite Food tokens
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite landfall triggers
  • Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite death triggers
  • Infinite self-mill
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite landfall triggers
  • Infinite mana lands you control can produce
  • Infinite colored mana
  • Put all lands from your library and graveyard onto the battlefield tapped
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite landfall triggers
  • Put all basic lands from your library onto the battlefield tapped
PRECONWorld Shaper· Edge of Eternities Commander (EOC)
+ 63 CARDS NOT IN PRECON
+ Amulet of Vigor+ Assassin's Trophy+ Avenger of Zendikar+ Bioengineered Future+ Blood Crypt+ Bloodstained Mire+ Conduit of Worlds+ Crop Rotation+ Cycle of Renewal+ Elvish Reclaimer+ Eusocial Engineering+ Evolution Witness+ Famished Worldsire+ Field of the Dead+ Glacial Chasm+ Greater Gargadon+ Icetill Explorer+ Iridescent Vinelasher+ Larval Scoutlander+ Life from the Loam+ Living Artifact+ Loading Zone+ Loot, Exuberant Explorer+ Lotus Cobra+ Lumra, Bellow of the Woods+ Manifold Key+ Mightform Harmonizer+ Mole Man, Moloid Master+ Nahiri's Lithoforming+ Ob Nixilis, the Fallen+ Orcish Lumberjack+ Overgrown Tomb+ Pitiless Carnage+ Ramunap Excavator+ Reprocess+ Retreat to Hagra+ Revitalizing Repast // Old-Growth Grove+ Ride the Shoopuf+ Sabotender+ Sakura-Tribe Elder+ Scapeshift+ Scute Swarm+ Six+ Spelunking+ Springheart Nantuko+ Stomping Ground+ Summon: Titan+ Sylvan Safekeeper+ Tannuk, Memorial Ensign+ Terrasymbiosis+ Tifa Lockhart+ Tireless Provisioner+ Twisted Landscape+ Valakut Exploration+ Vibrant Cityscape+ Walk-In Closet // Forgotten Cellar+ Will of the Sultai+ Windswept Heath+ Wooded Foothills+ World Shaper+ Zask, Skittering Swarmlord+ Ziatora's Proving Ground+ Zuran Orb
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