COMMANDER · DECK
Garth - Gates Galore!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
31 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
10 cardsInstant
9 cardsLand
36 cardsSIDEBOARD31 CARDS
Creature
18 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
3 cardsInstant
2 cardsLand
4 cardsMAYBE199 CARDS
Planeswalker
5 cardsCreature
76 cardsEnchantment
22 cardsArtifact
22 cardsSorcery
17 cardsInstant
23 cardsLand
29 cardsMONEY CARDS·189 CARDS·$6,252.69
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Planeswalker
5 cardsCreature
65 cardsEnchantment
24 cardsArtifact
18 cardsSorcery
12 cardsInstant
22 cardsLand
43 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic36
Gate17
Forest5
Island3
Plains2
Mountain1
Saga1
Swamp1
Urza's1
Creature32
Human7
Druid5
Beast3
Construct3
Horror3
Plant3
Elf2
Frog2
Scout2
Shaman2
Snake2
Bard1
Bird1
Cat1
Cleric1
Detective1
Dryad1
Elemental1
Giant1
Goblin1
God1
Hydra1
Insect1
Merfolk1
Monk1
Nymph1
Serpent1
Treefolk1
Turtle1
Wizard1
Party2
Enchantment11
Dryad1
God1
Nymph1
Saga1
Urza's1
Sorcery10
Instant9
Artifact7
Construct3
Planeswalker1
Windgrace1
Legends17
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS41 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite storm count
- Infinite magecraft triggers
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Infinite copies of a specific artifact
- Infinite casts of all spells created by Garth One-Eye except Shivan Dragon
ALSO NEEDS
Equipment That Gives Haste to a Creature
Bracket 1
doesn’t raise the bracket
- Destroy all creatures, artifacts, and enchantments opponents control on each of your turns
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite Clue tokens
- Infinite draw triggers
- Infinite landfall triggers
- Infinite mana lands you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite blinking
- Infinite card draw for any number of players
- Infinite casts of all spells permitted by Garth One-Eye
- Infinite colored mana
- Infinite copies of a specific artifact
- Infinite creature tokens
- Infinite draw triggers for any number of players
- Infinite magecraft triggers
- Infinite storm count
- Infinitely powerful creature until end of turn
- Return all cards from your graveyard to your hand
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite storm count
- Infinite magecraft triggers
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Infinite copies of a specific artifact
- Infinite casts of all spells created by Garth One-Eye except Shivan Dragon
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite ETB
- Infinite landfall triggers
- Infinite LTB
- Near-infinite green mana
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite red mana
- Near-infinite white mana
Bracket 1
doesn’t raise the bracket
- Infinite card draw for any number of players
- Infinite casts of all spells created by Garth One-Eye except Shivan Dragon
- Infinite colored mana
- Infinite copies of a specific artifact
- Infinite draw triggers for any number of players
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite copies of a specific artifact
- Infinite creature tokens with haste
- Infinite draw triggers for any number of players
- Infinite magecraft triggers
- Infinite storm count
- Infinitely powerful creature until end of turn
- Return all cards from your graveyard to your hand
- Infinite ETB
- Infinite LTB
- Infinite blinking
- Infinite card draw for any number of players
- Infinite casts of all spells permitted by Garth One-Eye
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite green mana
- Infinite landfall triggers
- Near-infinite creature ETB
- Manifest your entire library
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite blinking
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana lands you control can produce
Bracket 1
doesn’t raise the bracket
- Arrange your library in any order
- Put all lands from your hand and library onto the battlefield
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana lands you control can produce
- Infinite blinking
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NOT IN THE POOL · 23
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