COMMANDER · DECK
Vivi Nuclear Bomb
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
15 cardsInstant
32 cardsLand
22 cardsMAYBE7 CARDS
Creature
1 cardArtifact
2 cardsSorcery
3 cardsInstant
1 cardMONEY CARDS·65 CARDS·$843.64
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Creature
13 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
11 cardsInstant
17 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant33
Lesson1
Trap1
Land28
Nonbasic22
Basic6
Mountain5
Island3
Djinn1
Gate1
Monk1
Town1
Weird1
Sorcery15
Creature14
Human3
Wizard3
Spirit2
Ape1
Bard1
Beast1
Bird1
Cat1
Djinn1
Elemental1
God1
Monk1
Monkey1
Otter1
Pirate1
Shaman1
Tyranid1
Weird1
Outlaws1
Party3
Artifact11
Equipment1
God1
Enchantment4
Aura2
Legends6
Historic15
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS6 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite damage
- Infinite storm count
- Infinite magecraft triggers
- Infinitely powerful creatures you control until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite red mana
- Infinite blue mana
- Infinite colored mana that can only be spent to activate abilities
Bracket 1
doesn’t raise the bracket
- Near-infinite looting
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite self-mill
- Near-infinite storm count
- Near-infinite surveil
- Near-infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 25 cards not in the pool
BANNED · 1
NOT IN THE POOL · 25
Comments · 0
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