MetaMox
COMMANDER · DECK
@DeWacky · 2026-02-24
DECK $
$708.49
MYTHIC
7
RARE
60
UNCOMMON
27
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

8 cards

Instant

20 cards

Land

30 cards
MAYBE4 CARDS

Creature

1 card
NAMECOSTPRICE

Artifact

1 card
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE

Land

1 card
MONEY CARDS·70 CARDS·$552.68
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Creature

20 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

7 cards

Instant

11 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0081222203946516+
COLOR
U: 23.5 pipsB: 21 pipsR: 23.5 pipsC: 112 pips
TYPES
Land33
Nonbasic27
Basic6
Swamp6
Island5
Mountain5
Creature24
Human10
Villain5
Wizard4
Goblin2
Pirate2
Rogue2
Scientist2
Spirit2
Avatar1
Badger1
Beast1
Cleric1
Demon1
Dinosaur1
Elder1
Elemental1
Elf1
Frog1
Halfling1
Hero1
Imp1
Knight1
Minion1
Minotaur1
Phyrexian1
Shaman1
Shapeshifter1
Spider1
Warrior1
Zombie1
Outlaws4
Party8
Instant20
Lesson1
Artifact8
Equipment2
Sorcery8
Enchantment7
Class2
Aura1
Legends12
Historic20
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite damage
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Group
Color
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