MetaMox
COMMANDER · DECK

Fire Lord Azula

Bracket 4 · Optimized
@GeneralChaos29 · 2026-06-24
Fire Lord Azula
DECK $
$688.27
MYTHIC
13
RARE
48
UNCOMMON
17
COMMON
22
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

21 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

5 cards

Instant

20 cards

Land

29 cards
MONEY CARDS·59 CARDS·$537.94
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Creature

15 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

3 cards

Instant

11 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Fire Lord Azula + Narset's Reversal + Frantic Search: early two-card combo, for four mana or less, pieces included
  • Fire Lord Azula + Narset's Reversal + Storm-Kiln Artist: early two-card combo, for four mana or less, pieces included
  • Narset's Reversal + Isochron Scepter: infinite extra turns
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00512521031245566+
COLOR
U: 26 pipsB: 11 pipsR: 48 pipsC: 107 pips
TYPES
Land36
Nonbasic26
Basic10
Island6
Mountain6
Swamp5
Gate1
Creature23
Human10
Wizard8
Noble4
Avatar2
Goblin2
Shaman2
Bird1
Cat1
Dinosaur1
Dwarf1
Efreet1
Elder1
Elemental1
Faerie1
Glimmer1
Horror1
Kraken1
Monk1
Otter1
Rogue1
Saga1
Sorcerer1
Spirit1
Villain1
Outlaws1
Party9
Instant21
Artifact10
Equipment3
Enchantment8
Aura1
Avatar1
Cat1
Glimmer1
Saga1
Sorcery5
Legends16
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite copies of instant and sorcery spells on the stackInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite storm countNear-infinite mana lands you control can produceNear-infinite magecraft triggersNear-infinite untap of lands you controlNear-infinite blue mana
Infinite copies of all instants and sorceries with mana value 6 or less in your hand and graveyardInfinite magecraft triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite Treasure tokensInfinite colored manaInfinite copies of the casted instant or sorceryInfinite magecraft triggersInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Group
Color
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