COMMANDER · DECK
Norman Osborn/Green Goblin - Discard FTW
Bracket 3 · Upgraded@julsge91 · 2025-10-26
DECK $
$497.91
MYTHIC
9
RARE
62
UNCOMMON
10
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
9 cardsInstant
7 cardsLand
34 cardsMONEY CARDS·62 CARDS·$387.27
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Creature
17 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
7 cardsInstant
6 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer: early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic31
Basic7
Mountain9
Island8
Swamp6
Creature32
Human12
Villain7
Goblin6
Wizard5
Pirate3
Avatar2
Demon2
Elder2
Hero2
Rogue2
Scientist2
Spider2
Zombie2
Advisor1
Badger1
Beast1
Bird1
Dinosaur1
Elemental1
Frog1
Halfling1
Imp1
Incarnation1
Knight1
Lizard1
Merfolk1
Minion1
Minotaur1
Mutant1
Noble1
Phyrexian1
Shark1
Spirit1
Outlaws5
Party7
Enchantment9
Class2
Saga1
Sorcery9
Instant7
Artifact6
Legends22
Historic28
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging