COMMANDER · DECK
Tmna Thrassios
Bracket 4 · Optimized@HugoRosas69
136 CARDS (LIMIT 100)NO COMMANDER
DECK $
$9,313.07
MYTHIC
29
RARE
91
UNCOMMON
14
COMMON
2
MAIN136 CARDS
Planeswalker
1 cardsCreature
45 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
10 cardsInstant
31 cardsBattle
1 cardsLand
29 cardsMONEY CARDS·123 CARDS·$7,447.89
Sign in to save your threshold.
Planeswalker
1 cardsCreature
42 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
7 cardsInstant
29 cardsBattle
1 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 23 game changers — Bracket 3 allows 3
- Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
- Machine God's Effigy + Devoted Druid: early two-card combo, with no mana to spend
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 23 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Machine God's Effigy + Devoted Druid — Bracket 4, early two-card combo, with no mana to spend
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Devoted Druid + Swift Reconfiguration — Bracket 3, early arguably two-card combo, with no mana to spend
- Hazel's Brewmaster + Devoted Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
CURVE
COLOR
TYPES
Creature46
Human11
Rogue6
Druid5
Wizard5
Bird4
Elf4
Spirit3
Cat2
Cleric2
Drake2
Elemental2
Faerie2
Halfling2
Incarnation2
Merfolk2
Shaman2
Shapeshifter2
Soldier2
Treefolk2
Advisor1
Archer1
Bard1
Beast1
Citizen1
Dauthi1
Detective1
Dinosaur1
Eldrazi1
Frog1
Fungus1
Horror1
Kraken1
Noble1
Orc1
Otter1
Phyrexian1
Ranger1
Rebel1
Scout1
Siege1
Squirrel1
Unicorn1
Warlock1
Warrior1
Outlaws7
Party14
Instant31
Trap1
Land29
Nonbasic29
Island5
Forest4
Swamp4
Plains3
Artifact11
Human1
Phyrexian1
Shapeshifter1
Soldier1
Enchantment10
Aura1
Sorcery10
Battle1
Dinosaur1
Siege1
Planeswalker1
Teferi1
Legends19
Historic27
LAND PROBABILITY
29 LANDS · 136 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 440.2%
TURN 573.6%
TURN 690.4%
TURN 797.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite creature ETBInfinite creature LTBInfinite green manaInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite blue manaInfinite green mana
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite black manaCast a subset of spells in your graveyardInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count