COMMANDER · DECK
World Shaper Precon upgrade
@Turtlesoup1776 · 2025-08-16
DECK $
$1,460.70
MYTHIC
29
RARE
110
UNCOMMON
31
COMMON
41
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
10 cardsInstant
8 cardsLand
38 cardsMAYBE111 CARDS
Creature
34 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
22 cardsInstant
15 cardsLand
22 cardsMONEY CARDS·113 CARDS·$1,155.07
Sign in to save your threshold.
Creature
37 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
16 cardsInstant
12 cardsLand
30 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic32
Basic9
Forest12
Mountain9
Swamp9
Saga1
Urza's1
Creature31
Insect6
Elemental5
Elf5
Scout4
Shaman3
Human2
Monk2
Snake2
Ally1
Bear1
Beast1
Bird1
Cleric1
Detective1
Devil1
Druid1
Dryad1
Frog1
Giant1
Horror1
Hydra1
Kavu1
Leviathan1
Merfolk1
Nymph1
Orc1
Pilot1
Plant1
Saga1
Wizard1
Party2
Sorcery10
Enchantment9
Saga2
Dryad1
Giant1
Insect1
Monk1
Nymph1
Urza's1
Instant8
Artifact5
Spacecraft1
Legends11
Historic17
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS66 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite Treasure tokens
- Infinite Food tokens
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite Forest tokens
- Infinite landfall triggers
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite self-mill
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite self-mill
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite lifegain triggers
- Infinite lifegain
- Infinite Treasure tokens
- Infinite Food tokens
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite self-mill
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite Forest tokens
- Infinite landfall triggers
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite Forest tokens
- Infinite landfall triggers
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 18 cards not in the pool
BANNED · 3
NOT IN THE POOL · 18
+ 67 CARDS NOT IN PRECON
+ Abrupt Decay+ Amulet of Vigor+ Ancient Greenwarden+ Arid Mesa+ Assassin's Trophy+ Azusa, Lost but Seeking+ Badlands+ Bayou+ Blood Crypt+ Bloodstained Mire+ Burgeoning+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Deadly Rollick+ Dryad of the Ilysian Grove+ Exploration+ Explore+ Famished Worldsire+ Field of the Dead+ Geode Rager+ Glacial Chasm+ Greater Gargadon+ Heroic Intervention+ Icetill Explorer+ Lotus Cobra+ Lotus Field+ Lumra, Bellow of the Woods+ Mina and Denn, Wildborn+ Misty Rainforest+ Mossborn Hydra+ Nahiri's Lithoforming+ Nissa, Resurgent Animist+ Orcish Lumberjack+ Overgrown Tomb+ Pitiless Carnage+ Prismatic Vista+ Rain of Filth+ Ramunap Excavator+ Reprocess+ Sabotender+ Scapeshift+ Scute Swarm+ Snow-Covered Forest+ Snow-Covered Mountain+ Snow-Covered Swamp+ Spelunking+ Springheart Nantuko+ Squandered Resources+ Stomping Ground+ Strip Mine+ Summon: Titan+ Sylvan Safekeeper+ Taiga+ Tannuk, Memorial Ensign+ Three Visits+ Tireless Provisioner+ Traveling Chocobo+ Urza's Saga+ Valakut Exploration+ Verdant Catacombs+ Wooded Foothills+ World Shaper+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 57 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Baloth Prime- Binding the Old Gods- Blasphemous Act- Braids, Arisen Nightmare- Canyon Slough- Centaur Vinecrasher- Cultivate- Dakmor Salvage- Escape to the Wilds- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Exploration Broodship- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Infernal Grasp- Juri, Master of the Revue- Korvold, Fae-Cursed King- Loamcrafter Faun- Maestros Theater- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Sol Ring- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Tear Asunder- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker
Comments · 0
No comments yet.