MetaMox
COMMANDER · DECK
@holyguava · 2026-10-01
DECK $
$12,773.83
MYTHIC
16
RARE
54
UNCOMMON
19
COMMON
10
COMMAND2 CARDS
MAIN98 CARDS

Creature

14 cards

Enchantment

5 cards

Artifact

15 cards

Sorcery

10 cards

Instant

28 cards

Land

26 cards
MONEY CARDS·80 CARDS·$10,217.96
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Creature

15 cards

Enchantment

4 cards

Artifact

13 cards

Sorcery

8 cards

Instant

24 cards

Land

16 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
70301152123543506+
COLOR
U: 23 pipsB: 22.5 pipsR: 10 pipsG: 13.5 pipsC: 59 pips
TYPES
Instant28
Trap1
Land26
Nonbasic26
Island5
Mountain4
Swamp4
Forest3
Artifact16
God1
Creature16
Elf3
Spirit3
Wizard3
Druid2
Goblin2
Merfolk2
Shaman2
Ape1
Archer1
Berserker1
Bird1
God1
Human1
Monkey1
Orc1
Otter1
Pirate1
Plant1
Wall1
Outlaws1
Party3
Sorcery10
Enchantment5
Legends12
Historic24
LAND PROBABILITY
26 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.5%
TURN 562.7%
TURN 683.3%
TURN 793.5%
COMBOS12 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 24 game changers — cEDH lists run 10 or more
Group
Color
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