MetaMox
COMMANDER · DECK

Kuroga - You know nothing Jorn Snow! [Jorn, God of Winter]

@Kuroga · 2024-10-28
DECK $
$4,322.22
MYTHIC
50
RARE
181
UNCOMMON
67
COMMON
37
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 card

Creature

22 cards

Enchantment

7 cards

Artifact

9 cards

Sorcery

13 cards

Instant

13 cards

Land

19 cards
MAYBE212 CARDS

Planeswalker

3 cards

Creature

71 cards
NAMECOSTPRICE

Enchantment

23 cards

Artifact

21 cards

Sorcery

31 cards

Instant

31 cards

Land

32 cards
MONEY CARDS·193 CARDS·$3,422.28
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Planeswalker

2 cards

Creature

51 cards
NAMECOSTPRICE

Enchantment

30 cards

Artifact

23 cards

Sorcery

22 cards

Instant

29 cards

Land

36 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00141232143645536+
COLOR
U: 39 pipsB: 9 pipsG: 38 pipsC: 89 pips
TYPES
Land34
Nonbasic16
Basic18
Forest12
Island12
Swamp5
Creature23
Druid3
Hydra3
Bird2
Elemental2
Elf2
God2
Halfling2
Snake2
Spirit2
Wizard2
Beast1
Citizen1
Djinn1
Human1
Jellyfish1
Merfolk1
Monk1
Nightmare1
Rogue1
Shaman1
Siren1
Turtle1
Wurm1
Outlaws1
Party3
Sorcery14
Adventure1
Djinn1
Monk1
Instant13
Artifact10
Equipment3
God1
Enchantment10
Adventure1
Aura1
God1
Turtle1
Planeswalker1
Oko1
Legends17
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS27 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
mass land denial
  • Infinite storm count
  • Infinite blue mana
  • Infinite magecraft triggers
  • Infinite mana permanents you control can produce
  • Return any number of permanents to their owner's hand during each of your turns
  • Lock
  • Mass Land Denial
Bracket 3
locks the table
  • Players skip their untap steps
  • Untap all snow permanents you control during each of your turns
  • Lock
Bracket 3
locks the table
  • Players skip their untap steps
  • Lock
Bracket 3
locks the table
  • Opponents skip their untap steps
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • You have protection from everything
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mana nonland permanents you control can produce
  • Infinite untap of nonland permanents you control
  • Infinite copies of abilities you control on the stack
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mana snow permanents you control can produce
  • Infinite untap of snow permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite storm count
  • Infinite creature tokens
  • Infinite magecraft triggers
  • Infinite landfall triggers
  • Infinite copies of all permanents
  • Infinite mana permanents you control can produce
  • Return all cards from your graveyard to your hand
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite mana lands you control can produce
  • Infinite untap of creatures you control
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite mana lands you control can produce
  • Infinite untap of creatures you control
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Infinite draw triggers
  • Near-infinite storm count
  • Near-infinite landfall triggers
  • Near-infinite magecraft triggers
  • Near-infinite copies of all permanents
  • Near-infinite Island tokens
  • Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite mana nonland permanents you control can produce
  • Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite copies of all permanents
  • Infinite creature tokens
  • Infinite ETB
  • Infinite landfall triggers
  • Infinite magecraft triggers
  • Infinite mana permanents you control can produce
  • Infinite storm count
  • Return all instant and sorcery cards from your graveyard to your hand
Bracket 1
doesn’t raise the bracket
  • Infinite mana lands you control can produce
  • Infinite green mana
  • Infinite untap of nontoken creatures you control
  • Infinite mana nontoken creatures you control can produce
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite mana lands you control can produce
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite mana lands you control can produce
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite mana lands you control can produce
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite mana lands you control can produce
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite mana snow permanents you control can produce
  • Infinite untap of snow permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite mana snow permanents you control can produce
  • Infinite untap of snow permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
ALSO NEEDS
Card with "The Ring tempts you"
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite copies of all permanents
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite landfall triggers
  • Infinite magecraft triggers
  • Infinite mana permanents you control can produce
  • Infinite storm count
  • Return all cards from your graveyard to your hand
  • Infinite casts of instants and sorceries in your hand and graveyard
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Group
Color
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