MetaMox
COMMANDER · DECK

Yuna

Bracket 3 · Upgraded
@GraystripeSpeedruns · 2025-05-09
Yuna, Grand Summoner
DECK $
$651.20
MYTHIC
11
RARE
48
UNCOMMON
19
COMMON
22
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

10 cards

Sorcery

4 cards

Instant

6 cards

Land

22 cards
MONEY CARDS·54 CARDS·$507.28
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Creature

15 cards

Enchantment

10 cards

Artifact

7 cards

Sorcery

2 cards

Instant

4 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Basking Broodscale + Blade of the Bloodchief: early arguably two-card combo, with no mana to spend
  • Incubation Druid + Pemmin's Aura: early arguably two-card combo, with no mana to spend
  • Bloom Tender + Pemmin's Aura: early arguably two-card combo, with no mana to spend
  • and 9 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 12
CURVE
30191202153540516+
COLOR
W: 12 pipsU: 11 pipsG: 39 pipsC: 68 pips
TYPES
Land36
Nonbasic19
Basic17
Forest15
Island3
Plains3
Creature33
Human10
Druid9
Elf7
Construct6
Wizard4
Bird2
Cleric2
Hydra2
Soldier2
Spirit2
Advisor1
Beast1
Eldrazi1
Frog1
Jellyfish1
Lizard1
Snake1
Treefolk1
Party6
Artifact16
Construct6
Equipment2
Enchantment11
Aura2
Instant6
Sorcery4
Legends8
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite colorless manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Infinite colored manaInfinite proliferateInfinite +1/+1 counters on a creature
Infinite colored manaInfinite proliferateInfinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creature
+ 72 CARDS NOT IN PRECON
+ Ashnod's Altar+ Azorius Signet+ Barkchannel Pathway+ Basking Broodscale+ Birds of Paradise+ Blade of the Bloodchief+ Bloom Tender+ Botanical Sanctum+ Bountiful Promenade+ Branching Evolution+ Branchloft Pathway+ Breeding Pool+ Chord of Calling+ Concordant Crossroads+ Crystalline Crawler+ Devoted Druid+ Eladamri's Call+ Enlightened Tutor+ Faeburrow Elder+ Fanatical Devotion+ Finale of Devastation+ Flooded Strand+ Freed from the Real+ Fyndhorn Elves+ Genesis Wave+ Goldvein Hydra+ Greater Good+ Hangarback Walker+ Helix Pinnacle+ Heroic Intervention+ Hexdrinker+ Horizon Canopy+ Hushwood Verge+ Hydroid Krasis+ Icatian Moneychanger+ Idyllic Tutor+ Kami of Whispered Hopes+ Kinnan, Bonder Prodigy+ Kodama of the West Tree+ Leyline of Abundance+ Lightning Greaves+ Marketback Walker+ Mindless Automaton+ Misty Rainforest+ Mystic Remora+ Noble Hierarch+ Ozolith, the Shattered Spire+ Pemmin's Aura+ Pollywog Prodigy+ Razorverge Thicket+ Recruiter of the Guard+ Rejuvenating Springs+ Requisition Raid+ Rishkar, Peema Renegade+ Sage of Hours+ Sazh's Chocobo+ Simic Ascendancy+ Swords to Plowshares+ Talisman of Curiosity+ Talisman of Unity+ Temple Garden+ The Ozolith+ Trinket Mage+ Triskelion+ Verdant Catacombs+ Vizier of Remedies+ Waterlogged Grove+ Willowrush Verge+ Windswept Heath+ Wooded Foothills+ Yavimaya Coast+ Zack Fair
- 80 PRECON CARDS NOT IN DECK
- Altered Ego- An Offer You Can't Refuse- Ash Barrens- Auron, Venerated Guardian- Bane of Progress- Blitzball Stadium- Bred for the Hunt- Canopy Vista- Chasm Skulker- Chocobo Knights- Collective Effort- Command Tower- Damning Verdict- Destroy Evil- Duskshell Crawler- Endless Detour- Everflowing Chalice- Evolving Wilds- Exotic Orchard- Farewell- Farseek- Fight Rigging- Flooded Grove- Forge of Heroes- Forgotten Ancient- Fortified Village- Gatta and Luzzu- Generous Patron- Glacial Fortress- Grateful Apparition- Hinterland Harbor- Idyllic Beachfront- Inexorable Tide- Inspiring Call- Kimahri, Valiant Guardian- Lord Jyscal Guado- Lulu, Stern Guardian- Luminous Broodmoth- Maester Seymour- Nesting Grounds- O'aka, Traveling Merchant- Overflowing Basin- Path of Ancestry- Path of Discovery- Port Town- Prairie Stream- Promise of Loyalty- Protection Magic- Pull from Tomorrow- Radiant Grove- Rampant Rejuvenator- Resourceful Defense- Rikku, Resourceful Guardian- Scholar of New Horizons- Seaside Citadel- Shelinda, Yevon Acolyte- Sin, Unending Cataclysm- Skycloud Expanse- Sphere Grid- Summon: Ixion- Summon: Magus Sisters- Summon: Valefor- Summon: Yojimbo- Summoner's Sending- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Tangled Islet- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Temple of the False God- Three Visits- Tidus, Yuna's Guardian- Tireless Tracker- Together Forever- Vineglimmer Snarl- Wakka, Devoted Guardian- Yuna's Decision- Yuna's Whistle
Group
Color
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