COMMANDER · DECK
Trust nobody
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
13 cardsInstant
13 cardsLand
40 cardsMONEY CARDS·83 CARDS·$6,596.92
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Creature
14 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
11 cardsInstant
13 cardsLand
28 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic37
Basic3
Gate11
Island5
Forest4
Plains3
Swamp3
Mountain2
Creature15
Human5
Bird2
Druid2
Elf2
Halfling2
Rogue2
Wizard2
Assassin1
Assembly-worker1
Citizen1
Drake1
Noble1
Rhino1
Scout1
Wall1
Warlock1
Outlaws4
Party4
Instant13
Sorcery13
Artifact11
Assembly-worker1
Enchantment9
Aura1
Legends10
Historic20
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
10 banned cards
BANNED · 10
CEDH
Reads as cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
8 banned cards, 36 cards not in the pool
BANNED · 8
NOT IN THE POOL · 36
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