metamox
COMMANDER · DECK

Glarb Cedh

@3akapn
Glarb, Calamity's Augur
181 CARDS (LIMIT 100)
DECK $
$10,964.31
MYTHIC
26
RARE
106
UNCOMMON
26
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN180 CARDS

Planeswalker

2 cards

Creature

44 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

15 cards

Sorcery

22 cards

Instant

45 cards
NAMECOSTPRICE

Battle

1 cards

Land

39 cards
NAMECOSTPRICE
MONEY CARDS·155 CARDS·$8,768.53
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Planeswalker

2 cards

Creature

37 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

12 cards

Sorcery

18 cards

Instant

40 cards
NAMECOSTPRICE

Battle

1 cards

Land

34 cards
NAMECOSTPRICE
CURVE
3034137231318410586+
COLOR
U: 68 pipsB: 62.5 pipsG: 54.5 pipsC: 187 pips
TYPES
Creature46
Human10
Wizard9
Elf5
Druid4
Bird3
Elemental3
Faerie3
Monk3
Rogue3
Frog2
Incarnation2
Noble2
Otter2
Shaman2
Spirit2
Advisor1
Archer1
Avatar1
Bard1
Beast1
Cat1
Citizen1
Dauthi1
Demon1
Dinosaur1
Drake1
Elder1
Eldrazi1
Elk1
Eye1
Glimmer1
Halfling1
Horror1
Insect1
Jace1
Kraken1
Merfolk1
Nightmare1
Orc1
Phyrexian1
Praetor1
Shapeshifter1
Siege1
Treefolk1
Warlock1
Wraith1
Outlaws4
Party12
Instant46
Trap1
Land39
Nonbasic33
Basic6
Island7
Swamp6
Forest5
Desert1
Saga1
Urza's1
Sorcery23
Avatar1
Artifact15
Vehicle1
Enchantment15
Aura2
Elk1
Glimmer1
Insect1
Monk1
Room1
Saga1
Urza's1
Planeswalker3
Jace2
Human1
Teferi1
Wizard1
Battle1
Dinosaur1
Siege1
Legends23
Historic37
LAND PROBABILITY
39 LANDS · 180 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 439.0%
TURN 572.2%
TURN 689.5%
TURN 796.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Exile your libraryWin the game
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite black manaCast a subset of spells in your graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm countInfinite self-discard triggersNear-infinite ETBInfinite draw triggersInfinite lootingInfinite magecraft triggersNear-infinite LTBInfinite black manaNear-infinite magecraft triggersNear-infinite black manaCast a subset of spells in your graveyardNear-infinite storm countNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Win the game
Exile your libraryWin the game
Infinite magecraft triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite black manaCast a subset of spells in your graveyardInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count
Group
Color
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