MetaMox
COMMANDER · DECK

cEDH Nekusar & Wheels (duplicated from Omgrofl)

@anuic · 2026-08-18
Nekusar, the Mindrazer
DECK $
$16,912.31
MYTHIC
25
RARE
97
UNCOMMON
18
COMMON
8
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

10 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

15 cards

Instant

21 cards

Land

28 cards
MONEY CARDS·132 CARDS·$13,525.64
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Creature

23 cards

Enchantment

12 cards

Artifact

20 cards

Sorcery

30 cards

Instant

23 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
50141202203742536+
COLOR
U: 38 pipsB: 25 pipsR: 13 pipsC: 94 pips
TYPES
Land28
Nonbasic25
Basic3
Swamp7
Island6
Mountain6
Saga1
Urza's1
Instant21
Trap1
Artifact17
Construct1
Equipment1
Phyrexian1
Sorcery15
Creature11
Human3
Wizard3
Phyrexian2
Zombie2
Archer1
Assassin1
Construct1
Merfolk1
Monkey1
Orc1
Pirate1
Praetor1
Rogue1
Tyranid1
Outlaws3
Party4
Enchantment10
Saga1
Urza's1
Legends11
Historic27
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMBOS19 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite looting
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Near-infinite card draw for each opponent
  • Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite rummaging for all players
  • Infinite self-discard triggers for all players
  • Near-infinite mana permanents you control can produce
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 24 game changers — cEDH lists run 10 or more
Group
Color
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