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COMMANDER · DECK

[Main] A 'Kresh' Course In Exponential Math

@aznrocketmonkey · 2023-05-02
Kresh the Bloodbraided
DECK $
$2,940.42
MYTHIC
50
RARE
183
UNCOMMON
48
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

33 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

7 cards

Sorcery

6 cards

Instant

10 cards

Land

30 cards
MAYBE207 CARDS

Planeswalker

3 cards

Creature

97 cards
NAMECOSTPRICE

Enchantment

22 cards

Artifact

19 cards

Sorcery

26 cards

Instant

18 cards

Land

22 cards
MONEY CARDS·208 CARDS·$2,329.10
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Planeswalker

4 cards

Creature

78 cards
NAMECOSTPRICE

Enchantment

23 cards

Artifact

18 cards

Sorcery

17 cards

Instant

23 cards

Land

45 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001311121331048586+
COLOR
B: 29.5 pipsR: 24 pipsG: 33.5 pipsC: 118 pips
TYPES
Land36
Nonbasic27
Basic9
Forest7
Mountain7
Swamp7
Creature34
Human11
Wizard4
Phyrexian3
Shaman3
Warrior3
Avatar2
Cleric2
Dragon2
Druid2
Goblin2
Horror2
Zombie2
Archer1
Bird1
Citizen1
Devil1
Elemental1
Elf1
Frog1
Goat1
Halfling1
Hero1
Incarnation1
Knight1
Mercenary1
Monkey1
Mount1
Mutant1
Ninja1
Orc1
Pirate1
Plant1
Praetor1
Rogue1
Snake1
Symbiote1
Troll1
Villain1
Wurm1
Outlaws3
Party9
Instant12
Artifact7
Equipment2
Enchantment6
Sorcery6
Planeswalker1
Minsc1
Legends22
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS25 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite damage
  • Infinite death triggers
  • Infinite creature sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Infinite +1/+1 counters on a creature
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite mill
  • Infinite sacrifice triggers
  • Infinite self-mill
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite +1/+1 counters on a creature
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite mill
  • Infinite sacrifice triggers
  • Infinite self-mill
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite mill
  • Infinite self-mill
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite damage
  • Infinite death triggers
  • Infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite damage
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite mill
  • Infinite sacrifice triggers
  • Infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite +1/+1 counters on a creature
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite sacrifice triggers
  • Infinitely large creature
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite damage
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite damage
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite sacrifice triggers
  • Infinitely large creature
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite mill
  • Infinite self-mill
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite damage
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite mill
  • Infinite sacrifice triggers
  • Infinite self-mill
  • Infinitely large creature
Bracket 1
doesn’t raise the bracket
  • Infinite combat phases
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
ALSO NEEDS
Card Preventing Combat Damage Dealt To/By a Creature
Group
Color
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