COMMANDER · DECK
Semi Gree
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
11 cardsInstant
26 cardsLand
28 cardsMAYBE33 CARDS
Creature
9 cardsEnchantment
1 cardArtifact
1 cardSorcery
10 cardsInstant
8 cardsLand
4 cardsMONEY CARDS·113 CARDS·$8,755.78
Sign in to save your threshold.
Creature
19 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
18 cardsInstant
29 cardsLand
29 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land28
Nonbasic28
Swamp6
Island5
Mountain5
Plains4
Gate1
Instant26
Artifact16
God1
Human1
Soldier1
Creature15
Human6
Bard2
Rogue2
Soldier2
Wizard2
Ape1
Archer1
Assassin1
Bird1
Cleric1
Elf1
God1
Halfling1
Merfolk1
Monkey1
Orc1
Otter1
Pirate1
Ranger1
Shaman1
Spirit1
Outlaws4
Party5
Sorcery11
Enchantment6
Legends10
Historic22
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 24 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS9 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Infinite self-discard triggers for all players
- Near-infinite colored mana
- Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Infinite self-discard triggers for all players
- Near-infinite colored mana
- Near-infinite Treasure tokens
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
21 banned cards, commander banned as a commander
BANNED · 21
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 24 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 28 cards not in the pool
BANNED · 7
NOT IN THE POOL · 28
Comments · 0
No comments yet.