MetaMox
COMMANDER · DECK
@Sunbreaker · 2026-09-27
Shorikai, Genesis Engine
DECK $
$9,315.91
MYTHIC
18
RARE
61
UNCOMMON
10
COMMON
9
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

16 cards

Enchantment

11 cards

Artifact

18 cards

Sorcery

4 cards

Instant

20 cards

Land

28 cards
MONEY CARDS·84 CARDS·$7,449.86
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Planeswalker

2 cards

Creature

16 cards

Enchantment

10 cards

Artifact

15 cards

Sorcery

3 cards

Instant

14 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
50171172123945566+
COLOR
W: 18 pipsU: 55 pipsC: 119 pips
TYPES
Land28
Nonbasic25
Basic3
Island4
Plains3
Artifact22
Vehicle2
Human1
Phyrexian1
Shapeshifter1
Soldier1
Instant21
Arcane1
Trap1
Creature16
Human3
Bird2
Elemental2
Faerie2
Incarnation2
Shapeshifter2
Soldier2
Wizard2
Bard1
Beast1
Cat1
Cleric1
Eldrazi1
Halfling1
Hero1
Horror1
Kraken1
Noble1
Otter1
Phyrexian1
Ranger1
Rogue1
Spirit1
Warrior1
Outlaws1
Party5
Enchantment11
Aura1
Sorcery4
Planeswalker2
Teferi1
Tezzeret1
Legends11
Historic30
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMBOS14 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • You have protection from everything
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colored mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Near-infinite artifact ETB
  • Near-infinite artifact LTB
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 13 game changers — cEDH lists run 10 or more
Group
Color
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