COMMANDER · DECK
The Hills Are Alive
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
12 cardsInstant
11 cardsLand
41 cardsMONEY CARDS·66 CARDS·$1,054.44
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Creature
19 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
7 cardsInstant
9 cardsLand
21 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic36
Basic6
Forest9
Swamp7
Plains5
Desert1
Dryad1
Saga1
Urza's1
Creature25
Elf4
Human3
Plant3
Druid2
Dryad2
Elemental2
Scout2
Shaman2
Snake2
Bear1
Beast1
Cleric1
Detective1
Forest1
Frog1
Horror1
Insect1
Knight1
Merfolk1
Monk1
Nightmare1
Nymph1
Satyr1
Spirit1
Treefolk1
Turtle1
Wizard1
Zombie1
Party2
Instant12
Sorcery12
Artifact7
Vehicle1
Enchantment7
Dryad1
Nymph1
Room1
Saga1
Urza's1
Legends12
Historic20
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS38 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite Treasure tokens
- Infinite landfall triggers
- Infinite Food tokens
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite death triggers
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite creature LTB
- Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite death triggers
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite mana lands you control can produce
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite Clue tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite Clue tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite creature ETB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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