COMMANDER · DECK
@griselbuck · 2026-05-08
DECK $
$12,084.80
MYTHIC
24
RARE
72
UNCOMMON
16
COMMON
12
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
29 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
6 cardsInstant
22 cardsLand
26 cardsMAYBE24 CARDS
Creature
6 cardsEnchantment
1 cardArtifact
1 cardSorcery
3 cardsInstant
11 cardsLand
2 cardsMONEY CARDS·83 CARDS·$9,662.48
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Creature
23 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
6 cardsInstant
21 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
14 banned cards, commander banned as a commander
BANNED · 14
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 28 cards not in the pool
BANNED · 5
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Creature31
Human7
Wizard6
Spirit3
Bird2
Drake2
Druid2
Elf2
Faerie2
Insect2
Warrior2
Ape1
Badger1
Bard1
Citizen1
Dryad1
Eldrazi1
Elemental1
Elk1
Forest1
Fungus1
Glimmer1
Hero1
Illusion1
Incarnation1
Kobold1
Merfolk1
Mole1
Monk1
Monkey1
Moonfolk1
Mutant1
Otter1
Pirate1
Robot1
Rogue1
Shaman1
Outlaws2
Party9
Land27
Nonbasic25
Basic2
Forest5
Island4
Mountain2
Dryad1
Gate1
Instant22
Trap1
Artifact10
Insect1
Robot1
Enchantment8
Aura1
Elk1
Glimmer1
Insect1
Monk1
Sorcery6
Legends13
Historic22
LAND PROBABILITY
26 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.5%
TURN 562.7%
TURN 683.3%
TURN 793.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite colored mana
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite creature ETBInfinite creature LTBInfinite green manaInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite mana lands you control can produceInfinite green manaInfinite landfall triggersPhase out any number of creatures any number of times
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