COMMANDER · DECK
Everything is on sale! // cEDH mono blue midrange
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
5 cardsArtifact
36 cardsSorcery
7 cardsInstant
17 cardsLand
18 cardsMAYBE48 CARDS
Planeswalker
4 cardsCreature
13 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
1 cardInstant
11 cardsMONEY CARDS·101 CARDS·$2,786.62
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Planeswalker
5 cardsCreature
17 cardsEnchantment
8 cardsArtifact
30 cardsSorcery
5 cardsInstant
21 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact38
Equipment2
Jellyfish1
Land25
Nonbasic18
Basic7
Island7
Saga1
Urza's1
Weird1
Instant18
Trap1
Creature9
Artificer2
Jellyfish2
Advisor1
Beast1
Cat1
Cleric1
Detective1
Drone1
Eldrazi1
Equipment1
Human1
Otter1
Spirit1
Vedalken1
Weird1
Wizard1
Party2
Sorcery8
Enchantment6
Saga1
Urza's1
Planeswalker2
Tezzeret2
Legends15
Historic48
LAND PROBABILITY
24 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.8%
TURN 568.0%
TURN 687.0%
TURN 795.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS40 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite colorless mana
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colorless mana
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colorless mana
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
ALSO NEEDS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
ALSO NEEDS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
- Near-infinite damage
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite untap of artifacts you control
- Infinite colorless mana
- Infinite mana artifacts you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
4 banned cards, 30 cards not in the pool
BANNED · 4
NOT IN THE POOL · 30
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