COMMANDER · DECK
Tivit Seller of CEDH Games
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
20 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
5 cardsInstant
23 cardsLand
28 cardsSIDEBOARD7 CARDS
Creature
5 cardsEnchantment
1 cardSorcery
1 cardMAYBE134 CARDS
Planeswalker
2 cardsCreature
45 cardsEnchantment
10 cardsArtifact
19 cardsSorcery
17 cardsInstant
26 cardsLand
15 cardsMONEY CARDS·189 CARDS·$5,423.03
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Planeswalker
4 cardsCreature
59 cardsEnchantment
14 cardsArtifact
24 cardsSorcery
18 cardsInstant
39 cardsLand
31 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land28
Nonbasic27
Basic1
Island5
Plains4
Swamp4
Planet1
Saga1
Town1
Urza's1
Instant24
Trap1
Creature21
Human9
Rogue4
Soldier3
Bard2
Bird2
Cleric2
Wizard2
Advisor1
Archer1
Artificer1
Assembly-worker1
Beast1
Cat1
Drake1
Dwarf1
Elemental1
Faerie1
Halfling1
Incarnation1
Merfolk1
Orc1
Ranger1
Sphinx1
Spirit1
Outlaws4
Party8
Artifact17
Assembly-worker1
Human1
Soldier1
Vehicle1
Enchantment7
Aura1
Saga1
Urza's1
Sorcery5
Planeswalker2
Teferi1
Tezzeret1
Legends12
Historic28
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS21 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Near-infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Near-infinite turns
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- You have protection from everything
- Lock
Bracket 3
locks the table
- Lock
- Prevent all damage that would be dealt to you
- You have protection from everything
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite storm count
- Infinite ETB
- Infinite LTB
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colored mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite colored mana
- Infinite draw triggers for all players
- Near-infinite Treasure tokens
- Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
8 banned cards, 22 cards not in the pool
BANNED · 8
NOT IN THE POOL · 22
+ 99 CARDS NOT IN PRECON
+ Academy Manufactor+ Amphibian Downpour+ Ancient Tomb+ Bard, King of Dale+ Bilbo, Thief in the Night+ Bloodstained Mire+ Cavern of Souls+ Chrome Mox+ City of Brass+ Containment Priest+ Counterspell+ Cursed Totem+ Cyclonic Rift+ Dark Ritual+ Dauthi Voidwalker+ Demonic Consultation+ Demonic Tutor+ Disenchant+ Displacer Kitten+ Drannith Magistrate+ Enlightened Tutor+ Esper Sentinel+ Expropriate+ Faerie Mastermind+ Fierce Guardianship+ Flooded Strand+ Flusterstorm+ Force of Negation+ Force of Will+ Gilded Drake+ Gleaming Splendor+ Godless Shrine+ Grafdigger's Cage+ Grand Abolisher+ Grief+ Hallowed Fountain+ Imperial Seal+ Imposter Mech+ Laboratory Maniac+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mana Confluence+ Mana Drain+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Misty Rainforest+ Mnemonic Betrayal+ Mockingbird+ Morphic Pool+ Mox Amber+ Mox Opal+ Myrel, Shield of Argive+ Mystic Remora+ Opposition Agent+ Orcish Bowmasters+ Orim's Chant+ Otawara, Soaring City+ Pact of Negation+ Polluted Delta+ Ranger-Captain of Eos+ Rhystic Study+ Scalding Tarn+ Scrubland+ Sea of Clouds+ Sevinne's Reclamation+ Silence+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Solitude+ Spire of Industry+ Starting Town+ Swan Song+ Tainted Pact+ Talisman of Progress+ Tataru Taru+ Teferi, Time Raveler+ Tezzeret the Seeker+ Thassa's Oracle+ Thraben Charm+ Time Sieve+ Touch the Spirit Realm+ Transmute Artifact+ Treachery+ Tundra+ Underground Sea+ Urborg, Tomb of Yawgmoth+ Urza, Lord High Artificer+ Urza's Saga+ Uthros, Titanic Godcore+ Vampiric Tutor+ Vanishing Verse+ Vexing Bauble+ Voice of Victory+ Wan Shi Tong, Librarian+ Watery Grave+ Whir of Invention+ Wishclaw Talisman
- 78 PRECON CARDS NOT IN DECK
- Aerial Extortionist- Alela, Artful Provocateur- An Offer You Can't Refuse- Arcane Sanctum- Archon of Coronation- Ash Barrens- Austere Command- Azorius Signet- Cephalid Facetaker- Champion of Wits- Change of Plans- Chasm Skulker- Choked Estuary- Commander's Sphere- Commit // Memory- Creeping Tar Pit- Currency Converter- Custodi Lich- Daring Saboteur- Darkwater Catacombs- Daxos of Meletis- Dimir Signet- Dragonlord Ojutai- Drana, Liberator of Malakir- Dusk // Dawn- Esper Panorama- Fallen Shinobi- Fetid Heath- Ghostly Pilferer- Graveblade Marauder- Identity Thief- In Too Deep- Inkfathom Witch- Jailbreak- Kamiz, Obscura Oculus- Lethal Scheme- Life Insurance- Looter il-Kor- Mask of Riddles- Mask of the Schemer- Misfortune Teller- Myriad Landscape- Nadir Kraken- Nightmare Unmaking- Obscura Charm- Obscura Confluence- Obscura Storefront- Orzhov Signet- Oskar, Rubbish Reclaimer- Path of Ancestry- Plains- Port Town- Prairie Stream- Profane Command- Quietus Spike- Rogue's Passage- Shadowmage Infiltrator- Silent-Blade Oni- Skycloud Expanse- Skyway Robber- Smuggler's Share- Stolen Identity- Strionic Resonator- Sun Titan- Sunken Hollow- Swamp- Swiftfoot Boots- Temple of Silence- Thief of Sanity- Thriving Heath- Thriving Isle- Thriving Moor- Treasure Cruise- Utter End- Wayfarer's Bauble- Whirler Rogue- Wrexial, the Risen Deep- Writ of Return
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