COMMANDER Β· DECK
Tales of the forest πΈπ²π
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
21 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
10 cardsInstant
11 cardsLand
35 cardsMAYBE5 CARDS
Creature
4 cardsSorcery
1 cardMONEY CARDSΒ·69 CARDSΒ·$1,067.46
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Planeswalker
1 cardCreature
17 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
9 cardsInstant
8 cardsLand
25 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic32
Basic11
Forest10
Plains7
Swamp7
Creature22
Human6
Elemental4
Druid3
Elf3
Beast2
Frog2
Horror2
Insect2
Plant2
Bird1
Citizen1
Cleric1
Detective1
Halfling1
Hydra1
Monk1
Nightmare1
Scout1
Shaman1
Sorcerer1
Wizard1
Party2
Instant11
Sorcery10
Enchantment9
Room1
Artifact4
Planeswalker1
Elspeth1
Legends11
Historic15
LAND PROBABILITY
43 LANDS Β· 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 4 Β· Optimized
GAME CHANGERS Β· 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL Β· 0
None
EXTRA TURNS Β· 0
None
COMBOS14 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite card draw
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesnβt raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesnβt raise the bracket
- Arrange your library in any order
- Put all lands from your hand and library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED Β· 4
CEDH
Not cEDH
- 8 game changers β cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 17 cards not in the pool
BANNED Β· 3
NOT IN THE POOL Β· 17
Comments Β· 0
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