MetaMox
COMMANDER · DECK

Zur,Cedh

Bracket 4 · Optimized
@TimOfFinland · 2024-12-07
Zur the Enchanter
DECK $
$6,841.69
MYTHIC
22
RARE
52
UNCOMMON
19
COMMON
6
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

7 cards

Artifact

16 cards

Sorcery

4 cards

Instant

25 cards

Land

30 cards
MONEY CARDS·85 CARDS·$5,468.66
Sign in to save your threshold.

Creature

14 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

4 cards

Instant

24 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 21 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 21 game changers — cEDH lists run 10 or more
CURVE
60201222173242506+
COLOR
W: 18 pipsU: 30 pipsB: 17 pipsC: 68 pips
TYPES
Land30
Nonbasic27
Basic3
Island5
Plains5
Swamp5
Saga1
Urza's1
Instant25
Trap1
Artifact20
Construct1
Equipment1
Human1
Myr1
Soldier1
Thopter1
Creature18
Human8
Wizard4
Cleric2
Rogue2
Soldier2
Archer1
Construct1
Drake1
Eldrazi1
God1
Halfling1
Merfolk1
Myr1
Orc1
Otter1
Ranger1
Rebel1
Scout1
Thopter1
Outlaws2
Party8
Enchantment9
Aura1
God1
Saga1
Urza's1
Sorcery4
Legends9
Historic28
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card draw
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Group
Color
View
Comments · 0
No comments yet.