COMMANDER · DECK
basic game actions
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
3 cardsArtifact
1 cardSorcery
13 cardsInstant
5 cardsLand
32 cardsMAYBE14 CARDS
Creature
6 cardsEnchantment
3 cardsSorcery
3 cardsLand
2 cardsMONEY CARDS·61 CARDS·$531.31
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Creature
25 cardsEnchantment
5 cardsArtifact
1 cardSorcery
6 cardsInstant
3 cardsLand
21 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land46
Nonbasic31
Basic15
Forest12
Mountain9
Cave2
Desert1
Druid1
Elf1
Planet1
Urza's1
Creature33
Elf7
Elemental6
Shaman4
Beast3
Human3
Snake3
Druid2
Eldrazi2
Ally1
Centaur1
Cleric1
Cyclops1
Detective1
Dragon1
Dryad1
Hydra1
Insect1
Kavu1
Monk1
Noble1
Nymph1
Ooze1
Ouphe1
Pilot1
Plant1
Scout1
Spirit1
Warrior1
Party2
Sorcery16
Lesson1
Instant6
Lesson1
Enchantment5
Centaur1
Dryad1
Nymph1
Artifact1
Legends14
Historic15
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
15 cards not in the pool
NOT IN THE POOL · 15
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