COMMANDER · DECK
Sultai 2026
Bracket 4 · Optimized@pHiliHq · 2026-10-18
DECK $
$6,041.80
MYTHIC
13
RARE
60
UNCOMMON
19
COMMON
8
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
21 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
13 cardsInstant
21 cardsLand
27 cardsMONEY CARDS·89 CARDS·$4,832.10
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Creature
20 cardsEnchantment
2 cardsArtifact
11 cardsSorcery
11 cardsInstant
20 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Hazel's Brewmaster + Devoted Druid: early arguably two-card combo, for four mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Hazel's Brewmaster + Devoted Druid — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
- Machine God's Effigy + Devoted Druid — Bracket 3, two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 23 cards not in the pool
BANNED · 6
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land27
Nonbasic27
Forest5
Island5
Swamp4
Town1
Creature23
Druid6
Elf6
Wizard6
Human5
Bird3
Citizen2
Merfolk2
Spirit2
Bard1
Golem1
Halfling1
Insect1
Monk1
Moonfolk1
Otter1
Shaman1
Squirrel1
Tamiyo1
Treefolk1
Warlock1
Outlaws1
Party6
Instant21
Trap1
Artifact14
Golem1
Sorcery13
Enchantment3
Planeswalker1
Moonfolk1
Tamiyo1
Wizard1
Legends13
Historic24
LAND PROBABILITY
27 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.7%
TURN 560.3%
TURN 681.5%
TURN 792.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite green mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite blue manaInfinite green mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
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