MetaMox
COMMANDER · DECK
@ADapperPigeon · 2026-09-23
Glarb, Calamity's Augur
DECK $
$9,437.17
MYTHIC
34
RARE
102
UNCOMMON
19
COMMON
14
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

20 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

13 cards

Instant

21 cards

Land

26 cards
SIDEBOARD11 CARDS

Creature

3 cards

Artifact

1 card
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE

Instant

5 cards

Land

1 card
NAMECOSTPRICE
MAYBE58 CARDS

Creature

19 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

7 cards

Instant

11 cards

Land

5 cards
MONEY CARDS·146 CARDS·$7,544.49
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Creature

35 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

20 cards

Sorcery

17 cards

Instant

32 cards

Land

31 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
60261172133841526+
COLOR
U: 25 pipsB: 25.5 pipsG: 21.5 pipsC: 78 pips
TYPES
Land26
Nonbasic26
Forest4
Island4
Swamp4
Town1
Creature21
Human5
Wizard5
Druid3
Elf3
Bird2
Citizen2
Frog2
Halfling2
Merfolk2
Rogue2
Bard1
Myr1
Noble1
Salamander1
Shaman1
Spirit1
Treefolk1
Vampire1
Zombie1
Outlaws2
Party7
Instant21
Trap1
Artifact16
Frog1
Myr1
Salamander1
Sorcery13
Enchantment6
Legends13
Historic27
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMBOS12 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 14 game changers — cEDH lists run 10 or more
Group
Color
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